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NC:d3d10umddi.PFND3D11DDI_ABANDONCOMMANDLIST |
PFND3D11DDI_ABANDONCOMMANDLIST (d3d10umddi.h) |
The AbandonCommandList function abandons the command list. |
display\abandoncommandlist.htm |
05/10/2018 |
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AbandonCommandList, AbandonCommandList callback function [Display Devices], PFND3D11DDI_ABANDONCOMMANDLIST, PFND3D11DDI_ABANDONCOMMANDLIST callback, UserModeDisplayDriverDx11_Functions_1f9b5b27-499e-41a0-adf3-7b1c2f0021c7.xml, d3d10umddi/AbandonCommandList, display.abandoncommandlist |
d3d10umddi.h |
D3d10umddi.h |
Desktop |
AbandonCommandList is supported beginning with the Windows 7 operating system. |
Windows |
display |
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The AbandonCommandList function abandons the command list.
hDevice [in]
A handle to the display device (graphics context).
The driver can use the pfnSetErrorCb callback function to set a critical error code.
After a deferred context is abandoned, the Direct3D runtime calls AbandonCommandList to abandon the command list that is associated with the deferred context. AbandonCommandList can apply state into whatever the driver prefers.
The driver is only required to implement AbandonCommandList if the driver supports the D3D11DDICAPS_COMMANDLISTS_BUILD_2 capability that can be returned in the D3D11DDI_THREADING_CAPS structure from a call to the GetCaps(D3D10_2) function.