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UID title description old-location ms.date keywords ms.keywords req.header req.include-header req.target-type req.target-min-winverclnt req.target-min-winversvr req.kmdf-ver req.umdf-ver req.ddi-compliance req.unicode-ansi req.idl req.max-support req.namespace req.assembly req.type-library req.lib req.dll req.irql targetos tech.root req.typenames f1_keywords topic_type api_type api_location api_name
NS:d3d10umddi.D3D10DDIARG_BUFFER_RENDERTARGETVIEW
D3D10DDIARG_BUFFER_RENDERTARGETVIEW (d3d10umddi.h)
The D3D10DDIARG_BUFFER_RENDERTARGETVIEW structure describes a buffer that is used to create a render target view in a call to the CreateRenderTargetView function.
display\d3d10ddiarg_buffer_rendertargetview.htm
05/10/2018
D3D10DDIARG_BUFFER_RENDERTARGETVIEW structure
D3D10DDIARG_BUFFER_RENDERTARGETVIEW, D3D10DDIARG_BUFFER_RENDERTARGETVIEW structure [Display Devices], UMDisplayDriver_Dx10param_Structs_7307c354-c2a6-45e8-a9f6-9cb3d7c7724d.xml, d3d10umddi/D3D10DDIARG_BUFFER_RENDERTARGETVIEW, display.d3d10ddiarg_buffer_rendertargetview
d3d10umddi.h
D3d10umddi.h
Windows
Available in Windows Vista and later versions of the Windows operating systems.
Windows
display
D3D10DDIARG_BUFFER_RENDERTARGETVIEW
D3D10DDIARG_BUFFER_RENDERTARGETVIEW
d3d10umddi/D3D10DDIARG_BUFFER_RENDERTARGETVIEW
APIRef
kbSyntax
HeaderDef
d3d10umddi.h
D3D10DDIARG_BUFFER_RENDERTARGETVIEW

D3D10DDIARG_BUFFER_RENDERTARGETVIEW structure

-description

The D3D10DDIARG_BUFFER_RENDERTARGETVIEW structure describes a buffer that is used to create a render target view in a call to the CreateRenderTargetView function.

-struct-fields

-field FirstElement

-field ElementOffset [in]

The offset (that is, the number of elements) between the beginning of the buffer and the first element that is to be used in the view, starting at 0.

-field NumElements

-field ElementWidth [in]

The number of elements in the view.

-see-also

CalcPrivateRenderTargetViewSize

CreateRenderTargetView

D3D10DDIARG_CREATERENDERTARGETVIEW