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ns-d3d10umddi-d3dwddm1_3ddi_tiled_resource_coordinate.md

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UID title description old-location ms.date keywords ms.keywords req.header req.include-header req.target-type req.target-min-winverclnt req.target-min-winversvr req.kmdf-ver req.umdf-ver req.ddi-compliance req.unicode-ansi req.idl req.max-support req.namespace req.assembly req.type-library req.lib req.dll req.irql targetos tech.root req.typenames f1_keywords topic_type api_type api_location api_name
NS:d3d10umddi.D3DWDDM1_3DDI_TILED_RESOURCE_COORDINATE
D3DWDDM1_3DDI_TILED_RESOURCE_COORDINATE (d3d10umddi.h)
Specifies the (x, y, z) coordinate values below the index tiles of a tiled resource, along with the respective subresource. Note that the coordinate values do not indicate pixels or bytes.
display\d3dwddm1_3ddi_tiled_resource_coordinate.htm
05/10/2018
D3DWDDM1_3DDI_TILED_RESOURCE_COORDINATE structure
D3DWDDM1_3DDI_TILED_RESOURCE_COORDINATE, D3DWDDM1_3DDI_TILED_RESOURCE_COORDINATE structure [Display Devices], d3d10umddi/D3DWDDM1_3DDI_TILED_RESOURCE_COORDINATE, display.d3dwddm1_3ddi_tiled_resource_coordinate
d3d10umddi.h
D3d10umddi.h
Windows
Windows 8.1,WDDM 1.3
Windows Server 2012 R2
Windows
display
D3DWDDM1_3DDI_TILED_RESOURCE_COORDINATE
D3DWDDM1_3DDI_TILED_RESOURCE_COORDINATE
d3d10umddi/D3DWDDM1_3DDI_TILED_RESOURCE_COORDINATE
APIRef
kbSyntax
HeaderDef
D3d10umddi.h
D3DWDDM1_3DDI_TILED_RESOURCE_COORDINATE

D3DWDDM1_3DDI_TILED_RESOURCE_COORDINATE structure

-description

Specifies the (x, y, z) coordinate values below the index tiles of a tiled resource, along with the respective subresource. Note that the coordinate values do not indicate pixels or bytes.

-struct-fields

-field X

The x coordinate of the tiled resource. Used for buffer, 1-D, 2-D, and 3-D rendering.

-field Y

The y coordinate of the tiled resource. Used for 2-D and 3-D rendering.

-field Z

The z coordinate of the tiled resource. Used for 3-D rendering.

-field Subresource

The subresource of the tiled resource. Used to index into mipmaps and arrays for 1-D, 2-D, and 3-D rendering.

If mipmaps are packed into a single tile, any subresource value that indicates any of the packed mipmaps refers to the same tile.