UID | title | description | tech.root | ms.date | keywords | req.header | req.include-header | req.target-type | req.target-min-winverclnt | req.target-min-winversvr | req.kmdf-ver | req.umdf-ver | req.lib | req.dll | req.irql | req.ddi-compliance | req.unicode-ansi | req.idl | req.max-support | req.namespace | req.assembly | req.type-library | targetos | f1_keywords | topic_type | api_type | api_location | api_name | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
NC:d3d12umddi.PFND3D12DDI_CLEAR_DEPTH_STENCIL_VIEW_0003 |
PFND3D12DDI_CLEAR_DEPTH_STENCIL_VIEW_0003 (d3d12umddi.h) |
The pfnClearDepthStencilView function clears the specified currently bound depth-stencil view. |
display |
11/28/2018 |
|
d3d12umddi.h |
Windows 10 |
Windows |
|
|
|
|
|
The pfnClearDepthStencilView function clears the specified currently bound depth-stencil view.
A handle to the driver's data for the command list. The driver uses this region of memory to store internal data structures that are related to its command list.
Type: D3D12DDI_CPU_DESCRIPTOR_HANDLE
Describes the CPU descriptor handle that represents the start of the heap for the depth stencil view to clear.
A value that specifies which parts of the buffer to affect.
An unsigned 8-bit integer value to set the stencil to.
The number of rectangles in the array that the pRects parameter specifies.
An array of D3D12DDI_RECT structures for the rectangles in the resource view to clear.
//Declaration
PFND3D12DDI_CLEAR_DEPTH_STENCIL_VIEW_0003 Pfnd3d12ddiClearDepthStencilView0003;
// Definition
VOID Pfnd3d12ddiClearDepthStencilView0003
(
D3D12DDI_HCOMMANDLIST Arg1
D3D12DDI_CPU_DESCRIPTOR_HANDLE ViewCPUHandle
UINT Arg2
FLOAT Arg3
UINT8 Arg4
UINT NumRects
const D3D12DDI_RECT *pRects
)
{...}