UID | tech.root | title | ms.date | targetos | description | prerelease | req.assembly | req.construct-type | req.ddi-compliance | req.dll | req.header | req.idl | req.include-header | req.irql | req.kmdf-ver | req.lib | req.max-support | req.namespace | req.redist | req.target-min-winverclnt | req.target-min-winversvr | req.target-type | req.type-library | req.umdf-ver | req.unicode-ansi | topic_type | api_type | api_location | api_name | f1_keywords | dev_langs | helpviewer_keywords | ||||||||
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NC:d3d12umddi.PFND3D12DDI_CREATEVIDEOENCODERHEAP_0080_2 |
display |
PFND3D12DDI_CREATEVIDEOENCODERHEAP_0080_2 |
02/16/2022 |
Windows |
Learn more about the PFND3D12DDI_CREATEVIDEOENCODERHEAP_0080_2 callback function. |
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function |
d3d12umddi.h |
Windows 11 (WDDM 3.0) |
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A client driver's PFND3D12DDI_CREATEVIDEOENCODERHEAP_0080_2 callback function creates a video encoder heap object.
Handle to the D3D12 device.
Pointer to a D3D12DDIARG_CREATE_VIDEO_ENCODER_HEAP_0080_2 structure with the arguments used to create a video encoder heap.
Handle to the video encoder heap object. The D3D12 runtime has allocated space for the driver to place its object based on the result of a prior call to PFND3D12DDI_CALCPRIVATEVIDEOENCODERHEAPSIZE_0080_2.
Returns an HRESULT value.
See D3D12 video encoding for general information.
D3D12DDIARG_CREATE_VIDEO_ENCODER_HEAP_0080_2