Skip to content

Latest commit

 

History

History
90 lines (65 loc) · 2.27 KB

ns-d3d12umddi-d3d12ddi_resource_allocation_info_0022.md

File metadata and controls

90 lines (65 loc) · 2.27 KB
UID title description old-location ms.date keywords ms.keywords req.header req.include-header req.target-type req.target-min-winverclnt req.target-min-winversvr req.kmdf-ver req.umdf-ver req.ddi-compliance req.unicode-ansi req.idl req.max-support req.namespace req.assembly req.type-library req.lib req.dll req.irql targetos tech.root req.typenames f1_keywords topic_type api_type api_location api_name
NS:d3d12umddi.D3D12DDI_RESOURCE_ALLOCATION_INFO_0022
D3D12DDI_RESOURCE_ALLOCATION_INFO_0022 (d3d12umddi.h)
Specifies information for resource allocation.
display\d3d12ddi_resource_allocation_info_0022.htm
05/10/2018
D3D12DDI_RESOURCE_ALLOCATION_INFO_0022 structure
D3D12DDI_RESOURCE_ALLOCATION_INFO_0022, D3D12DDI_RESOURCE_ALLOCATION_INFO_0022 structure [Display Devices], d3d12umddi/D3D12DDI_RESOURCE_ALLOCATION_INFO_0022, display.d3d12ddi_resource_allocation_info_0022
d3d12umddi.h
D3d12umddi.h
Windows
Windows
display
D3D12DDI_RESOURCE_ALLOCATION_INFO_0022
D3D12DDI_RESOURCE_ALLOCATION_INFO_0022
d3d12umddi/D3D12DDI_RESOURCE_ALLOCATION_INFO_0022
APIRef
kbSyntax
HeaderDef
D3d12umddi.h
D3D12DDI_RESOURCE_ALLOCATION_INFO_0022

D3D12DDI_RESOURCE_ALLOCATION_INFO_0022 structure

-description

Specifies information for resource allocation.

-struct-fields

-field ResourceDataSize

The data size of the resource.

-field AdditionalDataHeaderSize

The additional size of the data header.

-field AdditionalDataSize

The additional data size.

-field ResourceDataAlignment

The data alignment of the resource.

-field AdditionalDataHeaderAlignment

The data alignment of the additional header.

-field AdditionalDataAlignment

The additional data alignment.

-field Layout

The texture layout as a D3D12DDI_TEXTURE_LAYOUT value.

-field MipLevelSwizzleTransition

The MIP level for a swizzle transition.

-field PlaneSliceSwizzleTransition

The plane slice for a swizzle transition.

-see-also

D3D12DDI_TEXTURE_LAYOUT