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UID tech.root title ms.date targetos description prerelease req.construct-type req.ddi-compliance req.dll req.header req.include-header req.kmdf-ver req.lib req.max-support req.redist req.target-min-winverclnt req.target-min-winversvr req.target-type req.typenames req.umdf-ver req.unicode-ansi topic_type api_type api_location api_name f1_keywords dev_langs helpviewer_keywords
NS:d3d12umddi.D3D12DDIARG_BUFFER_PLACEMENT
display
D3D12DDIARG_BUFFER_PLACEMENT
09/29/2022
Windows
Learn more about the D3D12DDIARG_BUFFER_PLACEMENT structure.
false
structure
d3d12umddi.h
D3D12DDIARG_BUFFER_PLACEMENT
apiref
HeaderDef
d3d12umddi.h
D3D12DDIARG_BUFFER_PLACEMENT
D3D12DDIARG_BUFFER_PLACEMENT
d3d12umddi/D3D12DDIARG_BUFFER_PLACEMENT
c++
D3D12DDIARG_BUFFER_PLACEMENT

-description

The D3D12DDIARG_BUFFER_PLACEMENT structure specifies the GPU-side virtual address that a resource should have.

-struct-fields

-field BaseAddress

-field BaseAddress.UMD

-see-also

D3D12DDIARG_CREATERESOURCE_0088