UID | title | description | ms.date | keywords | ms.keywords | req.header | req.include-header | req.target-type | req.target-min-winverclnt | req.target-min-winversvr | req.kmdf-ver | req.umdf-ver | req.lib | req.dll | req.ddi-compliance | req.unicode-ansi | req.max-support | req.typenames | targetos | tech.root | f1_keywords | topic_type | api_type | api_location | api_name | ||||||||||
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NS:d3dkmdt._D3DKMT_WDDM_2_0_CAPS |
D3DKMT_WDDM_2_0_CAPS (d3dkmdt.h) |
D3DKMT_WDDM_2_0_CAPS is reserved for system use. |
07/28/2021 |
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_D3DKMT_WDDM_2_0_CAPS, D3DKMT_WDDM_2_0_CAPS, |
d3dkmdt.h |
Windows 10 |
D3DKMT_WDDM_2_0_CAPS |
Windows |
display |
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Reserved for system use. Do not use.
Supports 64-bit atomics.
Supports GPU memory management.
Supports input/output memory management.
Supports flip overwrite.
Supports contextless present display.
Supports surprise removal.
Reserved.
An alternative way to access the cap bits.
The graphics kernel uses D3DKMT_WDDM_2_0_CAPS to store various capabilities introduced in Windows Display Driver Model (WDDM) version 2.0. The driver provides its support capabilities during initialization, so it already knows all the values specified in this structure.