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NS:d3dkmthk._D3DKMT_LOCK2 |
_D3DKMT_LOCK2 (d3dkmthk.h) |
D3DKMT_LOCK2 describes parameters for locking an allocation. |
display\d3dkmt_lock2.htm |
05/10/2018 |
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D3DKMT_LOCK2, D3DKMT_LOCK2 structure [Display Devices], _D3DKMT_LOCK2, d3dkmthk/D3DKMT_LOCK2, display.d3dkmt_lock2 |
d3dkmthk.h |
D3dkmthk.h |
Windows |
Windows 10 |
Windows Server 2016 |
Windows |
display |
D3DKMT_LOCK2 |
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D3DKMT_LOCK2 describes parameters for locking an allocation.
The handle to the device.
The handle to the allocation to lock.
A set of flags to pass to the Lock2 kernel function which will determine how the allocation is locked. See D3DDDICB_LOCK2FLAGS for details.
A CPU virtual address pointing a valid memory location pointing to the CPU backing store or the GPU frame buffer.