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NC:d3dumddi.PFND3DDDI_SETVERTEXSHADERCONSTI |
PFND3DDDI_SETVERTEXSHADERCONSTI (d3dumddi.h) |
The SetVertexShaderConstI function sets one or more vertex shader constant registers with integer values. |
display\setvertexshaderconsti.htm |
display |
05/10/2018 |
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PFND3DDDI_SETVERTEXSHADERCONSTI, PFND3DDDI_SETVERTEXSHADERCONSTI callback, SetVertexShaderConstI, SetVertexShaderConstI callback function [Display Devices], UserModeDisplayDriver_Functions_2cbf7e0b-a910-4072-a016-33a602fc0e95.xml, d3dumddi/SetVertexShaderConstI, display.setvertexshaderconsti |
d3dumddi.h |
D3dumddi.h |
Desktop |
Available in Windows Vista and later versions of the Windows operating systems. |
Windows |
RS5 |
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The SetVertexShaderConstI function sets one or more vertex shader constant registers with integer values.
A handle to the display device (graphics context).
pData [in]
A pointer to a D3DDDIARG_SETVERTEXSHADERCONST structure that specifies how to set the vertex shader constant registers.
pRegisters [in]
A pointer to a buffer that contains INT values to copy.
SetVertexShaderConstI returns S_OK or an appropriate error result if the vertex shader constant register is not successfully set with integer values.