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NS:d3dumddi._D3D12DDICB_RECLAIMALLOCATIONS2 |
_D3D12DDICB_RECLAIMALLOCATIONS2 (d3dumddi.h) |
Describes video memory resources that are to be reclaimed and that the driver previously offered for reuse. |
display\d3d12ddicb_reclaimallocations2.htm |
display |
05/10/2018 |
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D3D12DDICB_RECLAIMALLOCATIONS2, D3D12DDICB_RECLAIMALLOCATIONS2 structure [Display Devices], _D3D12DDICB_RECLAIMALLOCATIONS2, d3dumddi/D3D12DDICB_RECLAIMALLOCATIONS2, display.d3d12ddicb_reclaimallocations2 |
d3dumddi.h |
D3dumddi.h |
Windows |
Windows 10 |
Windows Server 2016 |
Windows |
D3D12DDICB_RECLAIMALLOCATIONS2 |
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Describes video memory resources that are to be reclaimed and that the driver previously offered for reuse.
The number of items in pDiscarded and whichever of pResources or HandleList is non-NULL.
An array of allocation handles. If non-NULL, pResources must be NULL.
Optional array of boolean values specifying whether each resource or allocation was discarded.
The paging fence to synchronize against before submitting work to the GPU which references any of the resources or allocations in the provided arrays.