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NF:dbgeng.IDebugEventCallbacksWide.SystemError |
IDebugEventCallbacksWide::SystemError (dbgeng.h) |
The SystemError callback method is called by the engine when a system error occurs in the target. This method belongs to the IDebugEventCallbacksWide interface. |
debugger\idebugeventcallbackswide_systemerror.htm |
debugger |
05/03/2018 |
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IDebugEventCallbacksWide interface [Windows Debugging],SystemError method, IDebugEventCallbacksWide.SystemError, IDebugEventCallbacksWide::SystemError, SystemError, SystemError method [Windows Debugging], SystemError method [Windows Debugging],IDebugEventCallbacksWide interface, dbgeng/IDebugEventCallbacksWide::SystemError, debugger.idebugeventcallbackswide_systemerror |
dbgeng.h |
Dbgeng.h |
Desktop |
Windows |
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The SystemError callback method is called by the engine when a system error occurs in the target.
Specifies the error that caused the event.
Specifies the severity of the error.
This method returns a DEBUG_STATUS_XXX value, which indicates how the execution of the target should proceed after the engine processes this event. For details on how the engine treats this value, see Monitoring Events.
This method is only called by the engine if the DEBUG_EVENT_SYSTEM_ERROR flag is set in the mask returned by IDebugEventCallbacksWide::GetInterestMask.
For more information about handling events, see Monitoring Events.