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NE:dxgiddi.DXGI_DDI_MULTIPLANE_OVERLAY_STRETCH_QUALITY |
DXGI_DDI_MULTIPLANE_OVERLAY_STRETCH_QUALITY (dxgiddi.h) |
DXGI_DDI_MULTIPLANE_OVERLAY_STRETCH_QUALITY specifies the filtering process that the hardware will perform when it stretches or shrinks multiplane overlay data. |
display\dxgi_ddi_multiplane_overlay_stretch_quality.htm |
display |
05/10/2018 |
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DXGI_DDI_MULTIPLANE_OVERLAY_STRETCH_QUALITY, DXGI_DDI_MULTIPLANE_OVERLAY_STRETCH_QUALITY enumeration [Display Devices], DXGI_DDI_MULTIPLANE_OVERLAY_STRETCH_QUALITY_BILINEAR, DXGI_DDI_MULTIPLANE_OVERLAY_STRETCH_QUALITY_HIGH, display.dxgi_ddi_multiplane_overlay_stretch_quality, dxgiddi/DXGI_DDI_MULTIPLANE_OVERLAY_STRETCH_QUALITY, dxgiddi/DXGI_DDI_MULTIPLANE_OVERLAY_STRETCH_QUALITY_BILINEAR, dxgiddi/DXGI_DDI_MULTIPLANE_OVERLAY_STRETCH_QUALITY_HIGH |
dxgiddi.h |
D3d10umddi.h |
Windows |
Windows 8.1 |
Windows Server 2012 R2 |
Windows |
DXGI_DDI_MULTIPLANE_OVERLAY_STRETCH_QUALITY |
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Identifies filtering processes that the hardware should perform when it stretches or shrinks multiplane overlay data.
When the hardware stretches or shrinks the data, it should perform bilinear filtering. If the hardware lacks enough resources to perform bilinear shrinking, the user-mode display driver can use point sampling.
When the hardware stretches or shrinks the data, it should perform the highest quality filtering that it supports.