-api-id | -api-type |
---|---|
M:Windows.Gaming.Input.Custom.IGipGameControllerInputSink.OnMessageReceived(System.UInt64,Windows.Gaming.Input.Custom.GipMessageClass,System.Byte,System.Byte,System.Byte[]) |
winrt method |
Event raised when a message is received.
Timestamp of the event.
The class of the message.
The ID of the message.
Sequence ID of the message.
Buffer containing the message.