-api-id | -api-type |
---|---|
T:Windows.Gaming.Input.ForceFeedback.ConditionForceEffectKind |
winrt enum |
The type of the force feedback effect.
The force increases in proportion to the distance of the axis from a defined neutral point.
The force increases in proportion to the velocity with which the user moves the axis.
The force increases in proportion to the acceleration of the axis.
The force is applied when the axis is moved and depends on the defined friction coefficient.