-api-id | -api-type | ms.custom |
---|---|---|
M:Windows.Graphics.Capture.Direct3D11CaptureFramePool.CreateFreeThreaded(Windows.Graphics.DirectX.Direct3D11.IDirect3DDevice,Windows.Graphics.DirectX.DirectXPixelFormat,System.Int32,Windows.Graphics.SizeInt32) |
winrt method |
RS5 |
Creates a frame pool where the dependency on the DispatcherQueue is removed and the FrameArrived event is raised on the frame pool's internal worker thread.
The Direct3D device.
The DirectX pixel format of the captured frames.
The number of buffers in which to store captured frames.
The size of each buffer.
A frame pool created with the given inputs.
Windows.Graphics.Capture.Direct3D11CaptureFramePool class, Windows.Graphics.Capture namespace, Windows.System.DispatcherQueue class, Screen capture