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mediacapturesettings_direct3d11device.md

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-api-id -api-type
P:Windows.Media.Capture.MediaCaptureSettings.Direct3D11Device
winrt property

Windows.Media.Capture.MediaCaptureSettings.Direct3D11Device

-description

Gets an IDirect3DDevice representing the Direct3D device instance being used by the associated MediaCapture object.

-property-value

An IDirect3DDevice representing the Direct3D device instance being used by the associated MediaCapture object.

-remarks

By default, the MediaCapture object will attempt to use the GPU for its computation and use Direct3D surfaces to image data, although this can be disabled with the MemoryPreference property. This property allows an app to access the instance of the Direct3D device used to allocate the surfaces. This is particularly useful when interoperating with other Direct3D-based APIs, such as Win2D.

-see-also

-examples