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handmeshvertex.md

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-api-id -api-type ms.custom
T:Windows.Perception.People.HandMeshVertex
winrt struct
19H1

Windows.Perception.People.HandMeshVertex

-description

Represents an individual vertex in a hand mesh vertex buffer.

-struct-fields

-field Position

The position of the vertex.

-field Normal

The normal of the vertex.

-remarks

This vertex position and normal is expressed relative to the coordinate system returned by the HandMeshVertexState object's CoordinateSystem property. Each frame, you must always get the new vertices and then locate their new coordinate system to accurately position the hand mesh in the world.

-see-also

-examples