Skip to content

Latest commit

 

History

History
31 lines (22 loc) · 1.19 KB

spatialsurfaceinfo_trycomputelatestmeshasync_899136591.md

File metadata and controls

31 lines (22 loc) · 1.19 KB
-api-id -api-type -api-device-family-note
M:Windows.Perception.Spatial.Surfaces.SpatialSurfaceInfo.TryComputeLatestMeshAsync(System.Double,Windows.Perception.Spatial.Surfaces.SpatialSurfaceMeshOptions)
winrt method
xbox

Windows.Perception.Spatial.Surfaces.SpatialSurfaceInfo.TryComputeLatestMeshAsync

-description

Generates a mesh object and its vertex and index buffers for this surface, with the specified mesh generation options. This chooses the most detailed mesh that does not exceed the specified triangle density, in triangles per cubic meter.

-parameters

-param maxTrianglesPerCubicMeter

The maximum triangle density that the app can accept, in triangles per cubic meter.

-param options

The mesh generation options.

-returns

The operation that triggers once the mesh is ready.

-remarks

-examples

-see-also

TryComputeLatestMeshAsync(Double)