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inkinputprocessingmode.md

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-api-id -api-type -api-device-family-note
T:Windows.UI.Input.Inking.InkInputProcessingMode
winrt enum
xbox

InkInputProcessingMode

-description

Specifies how the InkPresenter object interprets input from its associated InkCanvas control.

By default, input is handled as standard ink or erase strokes, or it can be passed as UnprocessedInput to your app for custom processing.

-enum-fields

-field None:0

All input events are passed to the app and are not processed by the InkPresenter.

-field Inking:1

Input is treated as ink.

-field Erasing:2

Input is treated as erase.

-remarks

If Mode is set to None, the value of RightDragAction is ignored and input is always passed as UnprocessedInput through to your app for custom processing.

If Mode is set to Inking or Erasing, the value of RightDragAction must be set to LeaveUnprocessed to pass input as UnprocessedInput through to your app for custom processing.

To manage how secondary input is processed by your app, see InkInputProcessingConfiguration.

-examples

-see-also

Pen and stylus interactions, Get started: Support ink in your UWP app, Ink analysis sample (basic) (C#), Ink handwriting recognition sample (C#), Save and load ink strokes from an Ink Serialized Format (ISF) file, Save and load ink strokes from the clipboard, Ink toolbar location and orientation sample (basic), Ink toolbar location and orientation sample (dynamic), Coloring book sample, Family notes sample, Inking sample (JavaScript), Simple inking sample (C#/C++), Complex inking sample (C++), Ink analysis sample