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holographiccamerarenderingparameters_depthreprojectionmethod.md

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-api-id -api-type
P:Windows.Graphics.Holographic.HolographicCameraRenderingParameters.DepthReprojectionMethod
winrt property

Windows.Graphics.Holographic.HolographicCameraRenderingParameters.DepthReprojectionMethod

-description

Gets or sets the reprojection method used for the associated HolographicCamera for a given HolographicFrame. The system will select a default reprojection method based on the device and/or platform capabilities.

-property-value

The reprojection method to be used for the associated camera for a given HolographicFrame.

-remarks

Apps that use a particular mode can use this property to select the mode on devices which support that mode. Check to see what modes are supported on a device by calling HolographicViewConfiguration.SupportedDepthReprojectionMethods.

-see-also

-examples

Starting with [TBD SDK version], apps should use the HolographicCameraRenderingParameters.DepthReprojectionMethod property to select AutoPlanar mode in order to enable auto-planar depth LSR. The following example demonstrates how set the depth reprojection method. This should be done on every HolographicFrame where the app needs to enable the auto-planar depth LSR mode:

renderingParameters.DepthReprojectionMethod(HolographicDepthReprojectionMethod::AutoPlanar);

Prior to [TBD SDK version], apps were instead required to call SetFocusPoint with a point value of {0,0,0} in order to enable auto-planar depth LSR on HoloLens 2. Apps that are compiled on the [TBD SDK version] SDK or later should be updated to set the DepthReprojectionMethod property instead.

renderingParameters.SetFocusPoint(m_stationaryReferenceFrame.CoordinateSystem(), { 0,0,0 });