-api-id | -api-type | ms.custom |
---|---|---|
T:Windows.UI.Xaml.Input.XamlUICommand |
winrt class |
RS5 |
Provides a base class for defining the command behavior of an interactive UI element that performs an action when invoked (such as sending an email, deleting an item, or submitting a form).
Implements the ICommand interface (Windows.UI.Xaml.Input.ICommand for C++ or System.Windows.Input.ICommand for C#), adding various UI properties, methods, and events.
XamlUICommand is the parent class for StandardUICommand, which exposes a set of standard platform commands with pre-defined properties.
For a basic commanding example see the Button control, which is designed to make something happen when a user clicks it.
There are two ways to process a Button command (controls with a Command property support similar functionality):
- Handle the Click event
- Bind the Command property to an ICommand implementation that describes the command logic
XamlUICommand lets you specify UI through the control binding, such as an icon, label, description, and keyboard shortcuts (both an access key and a keyboard accelerator), without setting the individual properties.
StandardUICommand, Commanding in Universal Windows Platform apps using StandardUICommand, XamlUICommand, and ICommand
Tip
For more info, design guidance, and code examples, see Command design basics.
If you have the WinUI 2 Gallery app installed, click here to open the app and see the StandardUICommand in action.