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Squished full-width character rendering #3311
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what is the 2nd one? ocemu or ocvm or what? |
No, I don't have OptiFine. I've also asked 3 other people (Windows, Linux; AMD, Nvidia, Intel) to check if they had this bug, and they did (and I've made sure they also don't have OptiFine). We've found out that the bug vanishes if you set the GUI Scale option to "Large". Which makes sense since the screen GUI gets upscaled. However, at the "normal" GUI scale, the screen GUI size is exactly the same as the emulator's, and the emulators prove it is possible to draw the fonts correctly. So I insist it is an OC bug. |
I've noticed that OC sometimes get a bit funky when on any setting other than "normal". |
won't fix |
The current (OC 1.7.5, MC 1.12.2) font renderer draws full-width characters weirdly. Here's an example:
The issue becomes prominent if you compare this screenshot to another renderer:
As you can see, the characters are indeed thinner — they are squished horizontally (by 2 pixels, I believe).
The second screenshot was made using an OC emulator that implements its own font renderer. It has the same
font.hex
file as OpenComputers.The text was updated successfully, but these errors were encountered: