/
OverlappedServer.cpp
446 lines (364 loc) · 9.31 KB
/
OverlappedServer.cpp
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#include"head.h"
#include"ClientSock.h"
CInitSock theSock;
HANDLE g_events[WSA_MAXIMUM_WAIT_EVENTS];//I/O事件句柄数组
int g_nBufferCount;//上数组句柄有效的数量
int BUFFER_SIZE = 1256;
/*
为每个套接字创建一个SOCKET_OBJ对象,以便记录与之相关的信息。SOCKET_OBJ结构的定义如下
*/
typedef struct _SOCKET_OBJ {
SOCKET s;//套接字句柄
int nOutstandingOps;//记录此套接字上重叠I/O的数量
LPFN_ACCEPTEX lpfnAcceptEx;//扩展函数AcceptEx的指针(仅对监听套接字而言)
}SOCKET_OBJ,*PSOCKET_OBJ;
//所有的重叠I/O都需要提交到特定的套接字上,如果在这些I/O完成之前,对方关闭了连接或者连接发生错误,就需要释放对应的SOCKET_OBJ对象
//但是释放之前必须保证套接字再也没有重叠I/O了,既nOutstanding的值为0
//申请和释放套接字的函数
PSOCKET_OBJ GetSocketObj(SOCKET s) {
PSOCKET_OBJ pSocket = (PSOCKET_OBJ)::GlobalAlloc(GPTR, sizeof(SOCKET_OBJ));
if (pSocket!=NULL)
{
pSocket->s = s;
}
return pSocket;
}
void FreeSocketObj(PSOCKET_OBJ pSocket) {
if (pSocket->s != INVALID_SOCKET)
::closesocket(pSocket->s);
::GlobalFree(pSocket);
}
//缓冲区对象BUFFER_OBJ非常重要,记录了重叠I/O的所有属性
typedef struct _BUFFER_OBJ {
OVERLAPPED ol;//重叠结构
char* buff;//send recv AcceptEx所使用的缓冲区
int nLen;//buff的长度
PSOCKET_OBJ pSocket;//此I/O所属套接字对象
int nOperation;//提交的操作类型
#define OP_ACCEPT 1
#define OP_READ 2
#define OP_WRITE 3
SOCKET sAccept;//用来保存AcceptEx接受客户端套接字,仅对监听套接字而言
_BUFFER_OBJ *pNext;
}BUFFER_OBJ,*PBUFFER_OBJ;
PBUFFER_OBJ g_pBufferHead;//记录缓冲区对象组成表的地址
PBUFFER_OBJ g_pBufferTail;
//每次调用重叠I/O函数如(WSASend),都要申请一个BUFFER_OBJ对象,以便记录I/O信息,如缓冲区地址操作类型等,在I/O完成后在释放这个对象
PBUFFER_OBJ GetBufferObj(PSOCKET_OBJ pSocket, ULONG nLen) {
if (g_nBufferCount>WSA_MAXIMUM_WAIT_EVENTS-1)
{
return NULL;
}
PBUFFER_OBJ pBuffer = (PBUFFER_OBJ)::GlobalAlloc(GPTR, sizeof(BUFFER_OBJ));
if (pBuffer!=NULL)
{
pBuffer->buff = (char*)::GlobalAlloc(GPTR, nLen);
pBuffer->ol.hEvent = ::WSACreateEvent();
pBuffer->pSocket = pSocket;
pBuffer->sAccept = INVALID_SOCKET;
//将新的BUFFER_OBJ添加进列表中
if (g_pBufferHead == NULL)
{
g_pBufferHead = g_pBufferTail = pBuffer;
}
else
{
g_pBufferTail->pNext = pBuffer;
g_pBufferTail = pBuffer;
}
g_events[++g_nBufferCount] = pBuffer->ol.hEvent;
}
return pBuffer;
}
//从列表中移除BUFFER_OBJ对象
void FreeBufferObj(PBUFFER_OBJ pBuffer) {
PBUFFER_OBJ pTest = g_pBufferHead;
BOOL bFind = FALSE;
if (pTest==pBuffer)
{
g_pBufferHead = g_pBufferTail = NULL;
bFind = TRUE;
}
else
{
while (pTest != NULL && pTest->pNext != pBuffer)
pTest = pTest->pNext;
if (pTest!=NULL)
{
pTest->pNext = pBuffer->pNext;
if (pTest->pNext == NULL)
g_pBufferTail = pTest;
bFind = TRUE;
}
}
//释放它所占用的空间
if (bFind)
{
g_nBufferCount--;
::CloseHandle(pBuffer->ol.hEvent);
::GlobalFree(pBuffer->buff);
::GlobalFree(pBuffer);
}
}
//提交重叠I/O时,传递的参数有重叠结构ol和缓冲区指针buff,在重叠I/O完成后,得到的是受信事件对象的句柄
//还需要根据此句柄找到对应的BUFFER_OBJ对象,因此定义如下FindBufferObj函数,以在缓冲区列表中查找BUFFER_OBJ对象
PBUFFER_OBJ FindBufferObj(HANDLE hEvent) {
PBUFFER_OBJ pBuffer = g_pBufferHead;
while (pBuffer!=NULL)
{
if (pBuffer->ol.hEvent == hEvent)
break;
pBuffer = pBuffer->pNext;
}
return pBuffer;
}
//更新事件句柄数组g_events中的内容
void RebuildArray() {
PBUFFER_OBJ pBuffer = g_pBufferHead;
int i = 1;
while (pBuffer!=NULL)
{
g_events[i++] = pBuffer->ol.hEvent;
pBuffer = pBuffer->pNext;
}
}
BOOL PostAccept(PBUFFER_OBJ pBuffer) {
PSOCKET_OBJ pSocket = pBuffer->pSocket;
if (pSocket->lpfnAcceptEx != NULL) {
//设置I/O类型,增加套接字上重叠IO计数
pBuffer->nOperation = OP_ACCEPT;
pSocket->nOutstandingOps++;
//投递此重叠I/O
DWORD dwBytes;
pBuffer->sAccept = ::WSASocket(AF_INET, SOCK_STREAM, 0, NULL, 0,WSA_FLAG_OVERLAPPED);
BOOL b = pSocket->lpfnAcceptEx(pSocket->s,
pBuffer->sAccept,
pBuffer->buff,
BUFFER_SIZE - ((sizeof(sockaddr_in) + 16) * 2),
sizeof(sockaddr_in) + 16,
sizeof(sockaddr_in) + 16,
&dwBytes,
&pBuffer->ol
);
if (!b)
{
if (::WSAGetLastError() != WSA_IO_PENDING)
return FALSE;
}
return TRUE;
}
return FALSE;
}
BOOL PostRecv(PBUFFER_OBJ pBuffer) {
//设置I/O类型,增加套接字上的重叠I/O计数
pBuffer->nOperation = OP_READ;
pBuffer->pSocket->nOutstandingOps++;
//投递此重叠I/O
DWORD dwBytes;
DWORD dwFlags = 0;
WSABUF buf;
buf.buf = pBuffer->buff;
buf.len = pBuffer->nLen;
if (::WSARecv(pBuffer->pSocket->s,&buf,1,&dwBytes,&dwFlags,&pBuffer->ol,NULL)!=NO_ERROR)
{
if (::WSAGetLastError() != WSA_IO_PENDING)
return FALSE;
}
}
BOOL PostSend(PBUFFER_OBJ pBuffer) {
//设置I/O类型,增加套接字上的重叠I/O计数
pBuffer->nOperation = OP_WRITE;
pBuffer->pSocket->nOutstandingOps++;
//投递此重叠I/O
DWORD dwBytes;
DWORD dwFlags = 0;
WSABUF buf;
buf.buf = pBuffer->buff;
buf.len = pBuffer->nLen;
if (::WSASend(pBuffer->pSocket->s,
&buf, 1, &dwBytes, dwFlags, &pBuffer->ol, NULL
) != NO_ERROR) {
if (::WSAGetLastError() != WSA_IO_PENDING)
return FALSE;
}
return TRUE;
}
BOOL HandleIO(PBUFFER_OBJ pBuffer) {
PSOCKET_OBJ pSocket = pBuffer->pSocket;//从BUFFER_OBJ对象中提取SOCKET_OBJ对象指针,可以方便引用
pSocket->nOutstandingOps--;
//获取重叠操作结果
DWORD dwTrans;
DWORD dwFlags;
BOOL bRet = ::WSAGetOverlappedResult(pSocket->s, &pBuffer->ol, &dwTrans, FALSE, &dwFlags);
if (!bRet)
{
//在此套接字有错误发生,因此关闭套接字,移除此缓冲区对象
//如果没有其他抛出的IO请求,释放此缓冲区对象,否则等待此套接字上的其他I/O也完成
if (pSocket->s!=INVALID_SOCKET)
{
::closesocket(pSocket->s);
pSocket->s = INVALID_SOCKET;
}
if (pSocket->nOutstandingOps == 0)
FreeBufferObj(pBuffer);
FreeBufferObj(pBuffer);
return FALSE;
}
switch (pBuffer->nOperation)
{
case OP_ACCEPT://接收到一个新连接,并接收到对方发来的第一个封包
{
//为新客户创建一个新的SOCKET_OBJ对象
PSOCKET_OBJ pClient = GetSocketObj(pBuffer->sAccept);
//为发送数据创建一个BUFFER_OBJ对象,这个对象会在套接字出错或者关闭时,释放。
PBUFFER_OBJ pSend = GetBufferObj(pClient, BUFFER_SIZE);
if (pSend==NULL)
{
printf("Too MUCH CONNECTIONS!\n");
FreeSocketObj(pClient);
return FALSE;
}
RebuildArray();
//将数据复制到发送缓冲区
pSend->nLen = dwTrans;
memcpy(pSend->buff, pBuffer->buff, dwTrans);
//投递此发送I/O,将数据回显给客户
if (!PostSend(pSend))
{
//出错释放上面两个刚申请的对象
FreeSocketObj(pSocket);
FreeBufferObj(pSend);
return FALSE;
}
//继续投递接受I/O
PostAccept(pBuffer);
}
break;
case OP_READ: {
if (dwTrans>0)
{
//创建一个原来的缓冲区以发送数据,这里就使用原来的缓冲区
PBUFFER_OBJ pSend = pBuffer;
pSend->nLen = dwTrans;
//将数据回显给客户
PostSend(pSend);
}
else
{
//套接字关闭
//先关闭套接字以便在此套接字上投递的其他I/O也返回
if (pSocket->s!=INVALID_SOCKET)
{
::closesocket(pSocket->s);
pSocket->s = INVALID_SOCKET;
}
if (pSocket->nOutstandingOps == 0)
FreeSocketObj(pSocket);
FreeBufferObj(pBuffer);
return FALSE;
}
}
break;
case OP_WRITE: {
//发送数据完成
if (dwTrans>0)
{
//继续使用这个缓冲区投递接受数据的请求
pBuffer->nLen = BUFFER_SIZE;
PostRecv(pBuffer);
}
else
{
//同样需要先关闭套接字
if (pSocket->s!=INVALID_SOCKET)
{
::closesocket(pSocket->s);
pSocket->s = INVALID_SOCKET;
}
if (pSocket->nOutstandingOps == 0)
FreeSocketObj(pSocket);
FreeBufferObj(pBuffer);
return FALSE;
}
}
break;
}
return TRUE;
}
int main() {
//创建监听套接字,绑定到本地端口,进入监听模式
int nPort = 4567;
SOCKET sListen = ::WSASocket(AF_INET, SOCK_STREAM, IPPROTO_TCP, NULL, 0, WSA_FLAG_OVERLAPPED);
SOCKADDR_IN si;
si.sin_family = AF_INET;
si.sin_port = ::ntohs(4567);
si.sin_addr.S_un.S_addr = INADDR_ANY;
::bind(sListen, (sockaddr*)&si, sizeof(si));
int aa = GetLastError();
::listen(sListen, 200);
//为监听套接字创建一个SOCKET_OBJ对象
PSOCKET_OBJ pListen = GetSocketObj(sListen);
//加载扩展函数AcceptEx
GUID GuidAcceptEx = WSAID_ACCEPTEX;
DWORD dwBytes;
int ss=WSAIoctl(pListen->s,
SIO_GET_EXTENSION_FUNCTION_POINTER,
&GuidAcceptEx,
sizeof(GuidAcceptEx),
&pListen->lpfnAcceptEx,
sizeof(pListen->lpfnAcceptEx),
&dwBytes,
NULL, NULL
);
if (ss == SOCKET_ERROR) {
wprintf(L"WSAIoctl failed with error: %u\n", WSAGetLastError());
WSACleanup();
return 1;
}
//创建用来重新建立g_events数组的事件对象
g_events[0] = ::WSACreateEvent();
//再次可以投递多个接受I/O请求
for (int i =0 ; i < 5; i++) {
PostAccept(GetBufferObj(pListen, BUFFER_SIZE));
}
while (true)
{
int nIndex = ::WSAWaitForMultipleEvents(g_nBufferCount + 1, g_events, FALSE, WSA_INFINITE, FALSE);
if (nIndex==WSA_WAIT_FAILED)
{
printf("WSAWaitForMultipleEvents() failed\n");
break;
}
nIndex = nIndex - WSA_WAIT_EVENT_0;
for (int i = 0; i < nIndex+1; i++)
{
int nRet = ::WSAWaitForMultipleEvents(1, &g_events[i], FALSE, 0, FALSE);
int aa=WSAGetLastError();
//int nRet = ::WSAWaitForMultipleEvents(1, &g_events[i], TRUE, 2000, TRUE);
if (nRet==WSA_WAIT_TIMEOUT)
{
continue;
}
else
{
::WSAResetEvent(g_events[i]);
//重新建立g_events数组
if (i==0)
{
RebuildArray();
continue;
}
//处理这个I/O
PBUFFER_OBJ pBuffer = FindBufferObj(g_events[i]);
if (pBuffer!=NULL)
{
if (!HandleIO(pBuffer))
{
RebuildArray();
}
}
}
}
}
return 0;
}