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adjust-damage-floor

RPG Maker MV plugin: Modifies the amount of damage done by damage floor tiles Region IDs can be used on top of damage floor tiles.

Allows developer to adjust default floor damage. Can be a flat damage or percent of the characters HP.

Flat Values - Just enter in the number of HP you want the characters to lose. (Default 10)

HP Percentage - Enter the decimal number of current HP you want the characters to lose. (1% == .01) Percentages of 100% or more and decimals of 1.0 or more will be ignored at treated as 0.

When a Region ID is placed on a damage floor tile, the Region ID can be given a specific value.

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RPG Maker MV plugin: Modifies the amount of damage done by damage floor tiles

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