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[1.12.2] Machine (Crop farm) creates sound on spawnpoint #14

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DeadSix27 opened this issue Oct 18, 2017 · 1 comment
Open

[1.12.2] Machine (Crop farm) creates sound on spawnpoint #14

DeadSix27 opened this issue Oct 18, 2017 · 1 comment
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@DeadSix27
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DeadSix27 commented Oct 18, 2017

Same issue as in IF: InnovativeOnlineIndustries/Industrial-Foregoing#70

He fixed it by overriding the playEquipSound function like here:
InnovativeOnlineIndustries/Industrial-Foregoing@da69600#diff-338d072d60cf0f8b4924ffb063e58bd6R21

I assume you can just do the same in: https://github.com/faceofcat/Tesla-Powered-Thingies/blob/1.12/src/main/kotlin/net/ndrei/teslapoweredthingies/common/TeslaFakePlayer.kt#L22

@faceofcat
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heh... I guess I could... thanks!

@faceofcat faceofcat self-assigned this Nov 7, 2017
@faceofcat faceofcat added the bug label Nov 7, 2017
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