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fix: PlayerSpawner depends on ClientObjectManager throw if missing #472

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merged 2 commits into from
Nov 3, 2020

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@uweeby uweeby commented Nov 3, 2020

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sonarcloud bot commented Nov 3, 2020

Kudos, SonarCloud Quality Gate passed!

Bug A 0 Bugs
Vulnerability A 0 Vulnerabilities (and Security Hotspot 0 Security Hotspots to review)
Code Smell A 0 Code Smells

100.0% 100.0% Coverage
0.0% 0.0% Duplication

@uweeby uweeby merged commit 0ab0a70 into master Nov 3, 2020
@uweeby uweeby deleted the spawnerDependsOnObjMgr branch November 3, 2020 20:50
github-actions bot pushed a commit that referenced this pull request Nov 3, 2020
## [56.4.3](v56.4.2...v56.4.3) (2020-11-03)

### Bug Fixes

* PlayerSpawner depends on ClientObjectManager throw if missing ([#472](#472)) ([0ab0a70](0ab0a70))
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github-actions bot commented Nov 3, 2020

🎉 This PR is included in version 56.4.3 🎉

The release is available on GitHub release

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