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fix: don't consume so much memory registering prefabs #486

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merged 4 commits into from
Nov 7, 2020
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@paulpach paulpach commented Nov 7, 2020

In dragon's game, this can consume upwards of 30 GB of RAM

@paulpach paulpach merged commit d451782 into master Nov 7, 2020
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sonarcloud bot commented Nov 7, 2020

Kudos, SonarCloud Quality Gate passed!

Bug A 0 Bugs
Vulnerability A 0 Vulnerabilities (and Security Hotspot 0 Security Hotspots to review)
Code Smell A 0 Code Smells

63.6% 63.6% Coverage
0.0% 0.0% Duplication

@paulpach paulpach deleted the loadprefabs branch November 7, 2020 19:58
github-actions bot pushed a commit that referenced this pull request Nov 7, 2020
## [59.0.1](v59.0.0...v59.0.1) (2020-11-07)

### Bug Fixes

* don't consume so much memory registering prefabs ([#486](#486)) ([d451782](d451782))
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github-actions bot commented Nov 7, 2020

🎉 This PR is included in version 59.0.1 🎉

The release is available on GitHub release

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