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fix: preparing client objects on connect #876

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merged 1 commit into from
Aug 16, 2021
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this allows scene objects in first scene to be spawned

this allows scene objects in first scene to be spawned
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sonarcloud bot commented Aug 10, 2021

Kudos, SonarCloud Quality Gate passed!    Quality Gate passed

Bug A 0 Bugs
Vulnerability A 0 Vulnerabilities
Security Hotspot A 0 Security Hotspots
Code Smell A 0 Code Smells

100.0% 100.0% Coverage
0.0% 0.0% Duplication

@James-Frowen James-Frowen merged commit 9789c0b into master Aug 16, 2021
@James-Frowen James-Frowen deleted the James-Frowen-patch-1 branch August 16, 2021 13:17
github-actions bot pushed a commit that referenced this pull request Aug 16, 2021
# [101.3.0](v101.2.0...v101.3.0) (2021-08-16)

### Bug Fixes

* preparing client objects on connect ([#876](#876)) ([9789c0b](9789c0b))
* **SocketLayer:** moving endpoint copy outside of connection ([c19929f](c19929f))

### Features

* adding helper classes for packing float, vector and quaternion ([#847](#847)) ([410bcd6](410bcd6))
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🎉 This PR is included in version 101.3.0 🎉

The release is available on GitHub release

Your semantic-release bot 📦🚀

dragonslaya84 pushed a commit that referenced this pull request Aug 20, 2021
this allows scene objects in first scene to be spawned
dragonslaya84 pushed a commit that referenced this pull request Aug 20, 2021
# [101.3.0](v101.2.0...v101.3.0) (2021-08-16)

### Bug Fixes

* preparing client objects on connect ([#876](#876)) ([9789c0b](9789c0b))
* **SocketLayer:** moving endpoint copy outside of connection ([c19929f](c19929f))

### Features

* adding helper classes for packing float, vector and quaternion ([#847](#847)) ([410bcd6](410bcd6))
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2 participants