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(Dont squash) fixing asset id errors #985
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…nction Unity uses the Reset method when doing right click reset. If we override it then we can't reset the ids manually if something goes wrong
BREAKING CHANGE: Scene Id generation is no longer public
…Identity and hash
Mirage will never need both scene id and prefab hash, so we never need to send both of them. also using new networkidentity helper properties else where too BREAKING CHANGE: Scene objects based on a prefab will no longer have their PrefabHash set on spawn on the client
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🎉 This PR is included in version 112.0.0 🎉 The release is available on GitHub release Your semantic-release bot 📦🚀 |
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