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locked-servers.rst

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Unlock servers

All playbook executions lock the servers they use to eliminate issues caused by a concurrent execution. However, you may be required to manually unlock servers. To do so, use the :command:`decapod-admin locked-servers` command.

To list all locked servers:

decapod-admin locked-servers get-all

To unlock a server:

decapod-admin locked-servers unlock SERVER_ID

For all available options, run :command:`decapod-admin locked-servers --help`.