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To Reproduce
Steps to reproduce the behavior:
Install com.unity.nuget.mono-cecil via git URL
Install UniTask via git URL. via git URL.
Install MirrorNG from source.
Send a custom message struct.
An error or two should then be outputted to the console.
Expected behavior
Custom network messages send without error.
Screenshots
Desktop (please complete the following information):
Additional context
Setting line 51 of MirrorILPostProcessor.cs to return usesMirror; instead of return usesMirror && !usesMirrorEditor; seems to fix the issue.
The text was updated successfully, but these errors were encountered:
Describe the bug
PR #537 breaks custom network messages in the editor
Repro project
https://github.com/VirtualBrightPlayz/MirrorNGBug
To Reproduce
Steps to reproduce the behavior:
Install
com.unity.nuget.mono-cecil
via git URLInstall
UniTask via git URL.
via git URL.Install MirrorNG from source.
Send a custom message struct.
An error or two should then be outputted to the console.
Expected behavior
Custom network messages send without error.
Screenshots
Desktop (please complete the following information):
Additional context
Setting line 51 of MirrorILPostProcessor.cs to
return usesMirror;
instead ofreturn usesMirror && !usesMirrorEditor;
seems to fix the issue.The text was updated successfully, but these errors were encountered: