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[5.0] Implement vast configuration #41

Closed
48 of 49 tasks
Mirsario opened this issue Mar 6, 2021 · 2 comments
Closed
48 of 49 tasks

[5.0] Implement vast configuration #41

Mirsario opened this issue Mar 6, 2021 · 2 comments
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configuration Configuration-related. enhancement This issue/PR relates to general improvements to the mod. help wanted Contributions are welcome!
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@Mirsario
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Mirsario commented Mar 6, 2021

Accessibility

  • EnableAutoJump
  • EnableJumpInputBuffering
  • ForceAutoReuse

Aesthetics

  • DestroyStumpsAfterTreeFalls
  • EnableAimableFlashlights
  • EnableTreeFallingAnimations

Ambience

  • EnableAmbientSounds
  • EnableLowPassFiltering
  • EnablePlayerFootsteps
  • EnableReverb
  • EnableUnderwaterMuffling

Archery

  • EnableArcheryArrowVisualization
  • EnableBowSoundReplacements
  • EnableBowFiringDelays
  • EnableBowChargedShots
  • EnableBowChargeHovering
  • EnableBowHoverJumps
  • EnableArrowFragments

Awareness

  • LowHealthAudioFilteringIntensity
  • LowHealthSoundVolume
  • LowManaSoundVolume
  • ManaRegenerationSoundVolume

Balance

  • EnableBannerRework
  • EnableDamageRandomizationRemoval
  • EnableDifficultyChanges
  • EnableHealthDropsRework
  • EnableManaDropsRework

Blood And Gore

  • EnableAdvancedParticles
  • EnableDecals
  • EnableGoreAudio
  • EnableGoreBleeding
  • EnableGoreBurning
  • EnableGoreGibbing
  • EnableGorePhysics
  • EnableGoreStay
  • EnablePlayerCharacterGore
  • ParticleMultiplierSafe
  • ParticleMultiplierViolent

Camera

  • CameraSmoothness
  • LimitCameraUpdateRate
  • ScreenShakeStrength

Enemies

  • EnableEnemyLunges

Guns

  • EnableAimingRecoil
  • EnableAlternateGunFiringModes
  • EnableBulletCasings
  • EnableBulletImpactAudio
  • EnableGunSoundReplacements
  • EnableMuzzleflashes
  • EnableMinigunRecoilHovering
  • EnableStarCannonRecoilHovering

Interface

  • EnableCrosshair
  • EnableCrosshairAnimations

Melee

  • EnableAxePowerAttacks
  • EnableAxeSoundReplacements
  • EnableBroadswordPowerAttacks
  • EnableBroadswordSoundReplacements
  • EnableHammerSoundReplacements
  • EnableImprovedMeleeCollision
  • EnablePickaxeSoundReplacements
  • EnableHammerPowerAttacks
  • EnableImprovedMeleeAnimations
  • EnableMeleeAirCombat
  • EnableMeleeAttackAiming
  • EnableMeleeKillingBlows
  • EnableMeleeSwingVelocity
  • EnableMeleeVelocityBasedDamage
  • EnableMeleeVelocityBasedDamageIcon
  • EnableProjectileSwordManaUsage

Movement

  • EnableAutoJump
  • EnableBunnyhopping
  • EnableClimbing
  • EnableDodgerolls
  • EnableDodgerollAudioCues
  • EnableGrapplingHookPhysics
  • EnableExplosionJumping
  • EnableHorizontalAccelerationChanges
  • EnableRollJumps
  • EnableVerticalAccelerationChanges
  • EnableWallFlips
  • EnableWallJumping

Magic

  • EnableMagicSoundReplacements
  • EnableMagicPowerAttacks
  • EnableManaRegenerationRework
  • EnableManaRegenerationIcon

Music

  • EnableMusicPlaybackPositionPreservation
  • `EnableBossDeathMusicStop

Tweaks

  • DisplaySystemCursorWithDisabledUI

Visuals

  • AlwaysShowAimableWeapons
  • EnableEnemyTiltingEffects
  • EnableMeleeSlashVisualization
  • EnablePlayerHeadRotation
  • EnablePlayerTilting
  • EnableVisualWeaponRecoil
@Mirsario Mirsario added the enhancement This issue/PR relates to general improvements to the mod. label Mar 6, 2021
@Mirsario Mirsario added this to the 1.4 milestone Mar 6, 2021
@Mirsario Mirsario added the help wanted Contributions are welcome! label Mar 6, 2021
@Mirsario Mirsario changed the title [1.4] Implement vast configuration [5.0] Implement vast configuration Mar 6, 2021
@USMP-lancer
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on creating worlds with both evils, there is a mod for that in 1.3, fargos both evils, due to world gen changes this won't technically be applicable, but could be a great baseline for that feature, if someone makes a pull for it

@Mirsario
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Mirsario commented Apr 6, 2024

Pretty much resolved with v5.0-beta-14. New requires should be their own issues.
https://mirsar.io/Posts/TerrariaOverhaul-v5.0-beta-14

@Mirsario Mirsario closed this as completed Apr 6, 2024
@Mirsario Mirsario unpinned this issue Apr 6, 2024
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