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Rift does not save contents on exiting "The End" #1096
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Sorry, just raised it at work when I had a spare moment. I also have 1.7.10: |
This pertains to certain events not being thrown when leaving the end. A player technically "dies" when leaving the End, but the respawn event is never thrown when spawning in the overworld. This is the trigger that causes AM2 to load the rift/properties/etc back in. Since it never happens, the data is never re-loaded and is therefore lost. The entire system will need to be re-architected for this to work. |
Is this related to #479 ? |
In AM1, Rift was a well known dup bug in other dimension because of this. Did we found out what's causing it? |
This issue has been resolved and should be marked as closed. |
Corrected by #1231 |
As per the subject, I placed several items from my inventory in the rift and removed some others while in "The End".
When I exited the end via the portal I discovered my rift contents were identical to those before I entered, such that I was missing some items and had duplicated others.
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