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Spawn in Minecraft Comes Alive villagers until you get a guard (or any one with a sword)
Spawn in an AM2 Dark Mage
The game should crash as soon as they hit each other.
Other Notes:
-Tested with a few other AM2 mobs (Elementals, Hecate, Water Guardian), this only happens with the Dark Mage, potentially with the Light Mage if anything ever causes them to aggro each other.
-This could be on MCAs side, but the crash seems to be from the Dark Mage, so I figured I'd start here.
In looking at this, something is setting the Dark Mage's attack target in a way that it shouldn't be. I am not sure which side is doing this, it could be on either one. The stack trace doesn't show that as it would be done at a different point in the tick.
Either way, Dark Mages in 1.2 shouldn't have this issue, as I have made changes to their code which should help this issue.
Mod List: (The Mad Pack 1.1.0)
-Ars Magica 2 v1.1.1c
-Minecraft Comes Alive 3.5.4
For a full list, see: http://www.atlauncher.com/pack/TheMadPack/
Steps to Recreate:
Other Notes:
-Tested with a few other AM2 mobs (Elementals, Hecate, Water Guardian), this only happens with the Dark Mage, potentially with the Light Mage if anything ever causes them to aggro each other.
-This could be on MCAs side, but the crash seems to be from the Dark Mage, so I figured I'd start here.
Pastebin of crash:
http://pastebin.com/r9GJP1xb
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