Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Frostbyte effect remaining after dying #434

Closed
LemADEC opened this issue Feb 28, 2014 · 1 comment
Closed

Frostbyte effect remaining after dying #434

LemADEC opened this issue Feb 28, 2014 · 1 comment

Comments

@LemADEC
Copy link
Contributor

LemADEC commented Feb 28, 2014

Launching Freeze beam on a player will give him frostbyte.
If said player is killed by ArsMagica spell or vanilla diamond sword while frostbyte is active, then frostbyte malus will remains while the effet itself is gone (slow motion, narrow FOV, etc.).
Giving the effect with command line won't fix it.
To recover, the affected player needs to be attacked again with Freeze to receive the Frostbyte again, and wait for it to cooldown.

It appears Blizzard also gives Frostbyte and cause same issue.
This is gamebreaking on a multiplayer server so we've disabled affected spells for now.

Seen in ArsMagica 1.1.2b

@Mithion
Copy link
Owner

Mithion commented Jun 9, 2014

Corrected in 1.2

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants