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Sparks.tscn
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Sparks.tscn
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[gd_scene load_steps=6 format=2]
[sub_resource type="Curve" id=1]
_data = [ Vector2( 0, 1 ), 0.0, 0.0, 0, 0, Vector2( 1, 0 ), -1.56333, 0.0, 0, 0 ]
[sub_resource type="CurveTexture" id=2]
curve = SubResource( 1 )
[sub_resource type="ParticlesMaterial" id=3]
initial_velocity = 15.0
angular_velocity = 0.0
scale = 0.1
scale_curve = SubResource( 2 )
[sub_resource type="SpatialMaterial" id=4]
flags_unshaded = true
albedo_color = Color( 0.894118, 0.886275, 0.733333, 1 )
[sub_resource type="CubeMesh" id=5]
material = SubResource( 4 )
[node name="Sparks" type="Particles"]
transform = Transform( 1, 0, 0, 0, -0.173648, 0.984808, 0, -0.984808, -0.173648, 0, 0, 0 )
cast_shadow = 0
emitting = false
lifetime = 2.0
one_shot = true
speed_scale = 2.0
explosiveness = 0.86
local_coords = false
process_material = SubResource( 3 )
draw_pass_1 = SubResource( 5 )