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Bug: Generated iOS projects only support iossimulator
#438
Comments
FYI I added #285 to track device support and documented some workarounds in #285 (comment) and in the documentation in envoyproxy/envoy-mobile#2263 |
@jpsim Was that using BwB or BwX? I should clarify this is using BwX, and it shouldn't need any additional Bazel settings to run. |
Ultimately I'm using BwB for Envoy Mobile, but the That being said, it does seem to me that whenever |
OK yeah there are downstream problems if this changes, and that has to do with how the BazelDependencies files are generated. Will leave this open until @brentleyjones returns just in case the BwX element of this that cares about that build setting is worthy of a different issue. |
This is intended. It's the first in my list to support device in addition to simulator in a single project generation. For now you can change your bazelrc to point to device and it will generate for device. |
iossimulator
Describe the bug
Generated iOS apps set
SUPPORTED_PLATFORMS
to iphonesimulator, omitting iphoneos. This prevents debugging to an iOS deviceReproduction steps
Expected behavior
SUPPORTED_PLATFORMS
is set to iphonesimulator iphoneosVersions
b5e86b2
Additional context
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