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关于移动设备上的UI设计 #211

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YanGuam opened this issue Jan 5, 2015 · 1 comment
Open

关于移动设备上的UI设计 #211

YanGuam opened this issue Jan 5, 2015 · 1 comment
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@YanGuam
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YanGuam commented Jan 5, 2015

现在的移动设备分辨率不成问题,问题在于屏幕小,传统按键容易误触

首先按键大小上
qq 20150106022549
做到知乎感谢旁边的红心那么大的尺寸是极限(虽然这个按钮比较极端)

牌的使用上可以沿袭超级拖拽的模式,大部分情况下都比较便捷。
对于丈八蛇矛,可以拉动丈八->在牌桌上出现一个框->拖一张牌进去(如果此时把该牌拖回手牌区,视为取消)->拖两张牌进去->变成一张杀->拖在目标脸上(如果把杀拖回手牌区,视为取消)
对于一些技能询问,可以动态出现【发动】与【不发达】两个按钮(间距和尺寸一定要大)

@YanGuam YanGuam added the UI label Jan 5, 2015
@BeginnerSlob
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发动与不发达- -。。不流失不蒸发

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