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Discord https://discord.gg/Vk7eY8xYV2

MONO_GARAGE

Features

  • Work with radial menu from ox_lib or ox_target
  • Share vehicles with colleagues, including a list to manage shared access to the vehicle.
  • Garage for independent work.
  • Generate a key when removing the vehicle from the garage and delete it when returning to the garage.
  • 4 types of garages: "all","air","car", and "boat".
  • Vehicle impound system and recovery points.
  • Vehicle mileage is stored in the database and can be viewed in the garage.
  • Garage.RadialCopyCoords: Radial menu to copy coordinates and easily create garages. (Only use this on your development server!)
  • Command to add a vehicle to the database as the owner.
  • Allows vehicles that are outside the garage and the entity is not present in the world to be sent directly to the impound.
  • (New) Compatible with the Quasar inventory...
  • (New) Garages for jobs with configurable vehicles by ranks.
  • (New) Now you can use PolyZone only for garages, not impounds.
  • (New) One name for the blips. Config/config_garage.lua - Garage.BlipsName
  • (New) TextUI added, you can customize it in client/functions.lua. (default ox_textui)
  • (New) 2 Commands to test the EXPORTS and see how it works in client/Default.lua (Default disabled)
  • (New) Command /spawncar [ID] [MODEL] [TIME (1 = 1 min)] generates a vehicle with a time of use. ( /spawncar 1 sultan 10 )
  • (New) Sell or Transfer the ownership of a vehicle to another player + WebHook to record transfers in server/functions_s.lua .
  • (New) Compatible with ox_fuel / LegacyFuel / esx-sna-fuel
  • (New) ProgressBar when closing/opening vehicles Config/config_carkeys.lua - Keys.Progress
  • (New) Delay between closing/opening vehicles to avoid massive spawns of notifications or progress bar.
  • (New) Now you can add a price for transferring vehicles between garages, each garage has its price, if no price is assigned in the configuration of a garage, the transfer between garages will be free. (All current garages of type = 'car' have a price of $20).
  • (New) EXTRAS Menu with custom job vehicles, (Target)

Commands

  • /impound For Jobs.

  • /givecar [ID] [MODEL] [GARAGE (Optional)] now spawns the vehicle and adds it to the player's database.

  • /spawncar [ID] [MODEL] [TIME (1 = 1 min)] generates a vehicle with a time of use. ( /spawncar 1 sultan 10 )

Dependencies

Documents