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Error #2032 on Flex and Feathers SDK Install #30

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JoelProminic opened this issue Dec 4, 2020 · 4 comments
Closed

Error #2032 on Flex and Feathers SDK Install #30

JoelProminic opened this issue Dec 4, 2020 · 4 comments
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@JoelProminic
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@oninoshiko tried to run the Moonshine SDK Installer on a Windows 10 VM, and he got this error for the Flex and Feathers installers.

Downloading flex-fontkit.jar?format=raw from: http://sourceforge.net/adobe/flexsdk/code/HEAD/tree/trunk/lib
Downloading rideau.jar?format=raw from: http://sourceforge.net/adobe/flexsdk/code/HEAD/tree/trunk/lib
Installing frameworks configuration files configured for use with an IDE
C:\MoonshineSDKs\Flex_SDK\feathers-sdk-4.0.0-bin is now an IDE compatible folder
      [get] [IOErrorEvent type="ioError" bubbles=false cancelable=false eventPhase=2 text="Error #2032" errorID=2032]

Full Log:
2020_12_04__MoonshineSDKInstallLog.txt

I tested this myself on Windows 10, but I wasn't able to reproduce the problem.

I see Error 2032 was reported before on other issues, but I didn't see a specific fix for this.
Moonshine-IDE/Moonshine-IDE#119 (comment)
Moonshine-IDE/Moonshine-IDE#449 (comment)
It seems there was a fix here, but I'm not sure what to change in the XML file: Moonshine-IDE/Moonshine-IDE#37 (comment)

@JoelProminic JoelProminic added the bug Something isn't working label Dec 4, 2020
@rat-moonshine
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I tried to install Feathers SDK on Windows 10 using Moonshine SDK Installer, but I couldn't able to reproduce the above error. SDK installs successfully and marked as a valid SDK.

@piotrzarzycki21
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I forgot add comment here. This morning I have updated MD5 hashes for playerglobal, so it should work.

@JoelProminic
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So the MD5 changed for playerglobal? In that case, why did I not also get an error when reinstalling the Feathers and Flex SDKs? This inconsistent behavior makes me think the check is not always triggering...

If this was an MD5 error, can we improve the error message so that this is easier to debug?

@JoelProminic
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We don't expect the playerglobal version to update much anymore, so it is probably not worth investing more time on this for now. The original reported problem was resolved.

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