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On a single mission, more than one score can be stored.
E.g. on pep/8 we can have the time of the execution and the size of the program.
Earn stars if a solution score better than a given threshold.
E.g. a star if a solution takes less than 500 instructions to run the tests and another star if the object code of a solution is less than 200 bytes.
Show the distribution of the scores of the other players
Some screenshot of some games for the inspiration:
TIS-100 is quite nice since there, for each 3 dimensions of optimization: an histogram and the sorted list of friends (@R4pass was in the list but he disappeared, I do not know why)
GreatPermutation have only one dimension of optimization but have the histogram and a single star system with a threshold (noted A+, in the game, the stars are the level difficulty). There is no friend however.
HRM have better graphics but no histogram (the level are quite easy in fact) nor friends. There is a star system with two dimensions and an independent threshold for each.
E.g. on pep/8 we can have the time of the execution and the size of the program.
E.g. a star if a solution takes less than 500 instructions to run the tests and another star if the object code of a solution is less than 200 bytes.
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