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PicoVR crash on launch. #2631

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bluemarvin opened this issue Jan 13, 2020 · 1 comment
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PicoVR crash on launch. #2631

bluemarvin opened this issue Jan 13, 2020 · 1 comment
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@bluemarvin
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There is an issue with the PicoVR platform where onDestroy is called but parts of the C++ runtime are left alive so that they crash when a new render thread is created.

@bluemarvin bluemarvin added the partner supporting development partners label Jan 13, 2020
@jvonitter jvonitter added this to the #9 polish milestone Jan 13, 2020
@bluemarvin
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This should be fixed by #2743

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