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tic_tac_toe.py
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tic_tac_toe.py
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def print_board(board):
for row in board:
print(" | ".join(row))
print("-" * 9)
def check_winner(board, player):
# Check rows, columns, and diagonals
for i in range(3):
if all(board[i][j] == player for j in range(3)) or \
all(board[j][i] == player for j in range(3)):
return True
if all(board[i][i] == player for i in range(3)) or \
all(board[i][2 - i] == player for i in range(3)):
return True
return False
def is_full(board):
return all(all(cell != " " for cell in row) for row in board)
def main():
board = [[" " for _ in range(3)] for _ in range(3)]
player_turn = "X"
while True:
print_board(board)
row = int(input(f"Player {player_turn}, enter row (0, 1, or 2): "))
col = int(input(f"Player {player_turn}, enter column (0, 1, or 2): "))
if row < 0 or row > 2 or col < 0 or col > 2 or board[row][col] != " ":
print("Invalid move. Try again.")
continue
board[row][col] = player_turn
if check_winner(board, player_turn):
print_board(board)
print(f"Player {player_turn} wins!")
break
elif is_full(board):
print_board(board)
print("It's a draw!")
break
player_turn = "O" if player_turn == "X" else "X"
if __name__ == "__main__":
main()