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0.6.0 (02-09-2016)

Features/Changes:

  • Updated configs to include all (hopefully) new vehicle, items and weapons from APEX.
  • Updated price list, now include all (hopefully) items and vehicles from APEX.
  • Updated clothing shops, so they only sell items for the faction of the player (Config updated).
  • Updated the unconscious system, removing animations and relying more on ARMA 3 official methods.
  • Updated the (long overdue) mission briefing.
  • Updated the github url in all files.
  • Updated all loot scripts.
  • Updated vehicle sell distance from 10 to 25m.
  • Added location saving and spawning. You can now choose players to spawn where the logged out (Config, DB and ExtDB ini - updated).
  • Added magazine repacking (see player menu).
  • Added " was injured ny " when becoming unconscious.
  • Added option to enable/disable the abillity to get executed while unconscious.
  • Added blur effect to players who are unconcious.
  • Added black out when killed.
  • Added timed EXP rewards (EXP granting scipt updated, Config updated).
  • Added "reward" sound, used for timed rewards.
  • Added a Zeus menu detection (client side), with server logging.
  • Added a few extra items from APEX to the configs.
  • Changed the air drop smoke duration from 10 to 5 minutes.
  • Changed the UI update interval from 0.25 sec to 1 second.
  • Removed obsolete code from several files.

Bugfixes:

  • Fixed various debug logging in files so they only log when debug mode is on.
  • Fixed desk and nato crate not getting removed from unavailable shops.
  • Fixed cloths menu prices being cut off.
  • Fixed bug in playerUnconscious script, potentially breaking the script.
  • Fixed an issue in dbCalls returning data without needing to.
  • Fixed some event handlers not getting removed from corpses.
  • Fixed setting placeables, loot crates, vehicles etc to 0 in the config, will now properly skip it during server initialisation.
  • Fixed "LineMarker" errors.
  • Fixed relogging while unconsious would save your gear.
  • Fixed issue where you would never die form grenades.
  • Fixed bug where player would not eject from vehicle when unconsious.
  • Fixed goggles not saving with gear.
  • Fixed secondary weapon adding a rangefinder on certain occations.
  • Fixed rangefinder not equipping on character load.

Known Issues:

  • None.

0.5.2 (20-08-2016)

Features/Changes:

  • Added Water vehicle shops (new configuration options).
  • Updated drop zone layout on Tanoa (config updated).
  • Updated ExtDB2 to extDB3-1010 (new ExtDB ini files).

Bugfixes:

  • Fixed map not completing the load when building loot is set to 0.
  • Fixed vehicles shop dialog not showing.
  • Fixed shops not removing the cash desk and NATO box.
  • Fixed attachements not spawning in world loot.

Known Issues:

  • None.

0.5.1 (17-08-2016)

Features/Changes:

  • Changed building spawn to include weapons, helmets and attachments.

Bugfixes:

  • Fixed Altis map. Should now work exactly like Tanoa (shops etc.).
  • Fixed issue in initShops.sqf (altis), preventing server from loading.

0.5.0 (13-07-2016)

Features/Changes:

  • Tanoa map compatibility added.
  • Added the BIS group system (https://community.bistudio.com/wiki/Dynamic_Groups). Can be accessed by pressin U or via the player menu.
  • Shops updated (map file)
  • Only X number of each shop type will spawn (config setting). Which once are determined by random on server init.
  • Added starter gear setting for GUER, WEST, EAST and default.
  • Added the ability to add both sidearm, launcher and primary starter weapons.
  • Removed stamina indicator since the game now have its own way of showing it.
  • Added option to place puchased equipment and items in a box next to shops.

Bugfixes:

  • Fixed issue with player body is removed when logging out after being killed.
  • Fixed starter gear not being added properly on spawn.
  • Fixed issue with saving gear not including ammo and inventory items.

Known Issues:

  • The new shop system with equipment crates is not implemented on the Altis map yet.

Thanks

  • "das attorney" on the BIS forums for help with the 0.5.0 release.

0.4.1 (23-01-2016)

Features/Changes:

  • Added the ability to update the currency symbol used throughout the framework, via the config.

Bugfixes:

  • Fixed the issue with sell prices now showing the currect amount.
  • Fixed experience output data from displaying without debug enabled.
  • Fixed issue with vehicles sales not confirming.