This project has the filters auto generated directly when dub is run for UWP project.
For being victorious in debugging your UWP application, always check the "Output" window. A lot of effort was done for making UWP debugging easier.
In no time, that folder will be bloated with auto generated files from Visual Studio. So, to make it a lot easier for development, UWPResources folder was created for reflecting the "assets" folder from the parent path.
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Q: Where is my debug message?
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R: Check on visual studio the output window
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Q: Unable to activate Windows Store app 'XXX.YYYYYYYY_ZZZZZZZZApp'. The activation request failed with error 'Operation not supported. Unknown error: 0x8004090a'.
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R: Check in your XBOX if you're signed in to your account.
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Q: 0x80070002 error while trying to launch a deployed game to XBox
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R: Try remotely debugging it, your code probably threw an exception
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Q: The HipremeEngine.exe process started, but the request failed with error 'Operation not supported. Unknown error: 0x80040905'
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R: check the Output window, your program probably reached an
exit()