/
upgradeImage.cpp
127 lines (106 loc) · 3.16 KB
/
upgradeImage.cpp
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#define NOMINMAX
#include "pch.hpp"
#include "upgradeImage.hpp"
#include "game.hpp"
#include "mainGame.hpp"
#include "tower.hpp"
upgradeImage::upgradeImage()
{
if (!backgroundTexture.loadFromFile("Textury/upgradeTexture.png"))
{
MessageBox(0, "Unable to open upgradeTexture, please call to BartekS0ft", 0, 0);
return;
}
background.setTexture(backgroundTexture);
if (!arrowTexture.loadFromFile("Textury/arrowTexture.png"))
{
MessageBox(0, "Unable to open arrowTexture, please call to BartekS0ft", 0, 0);
return;
}
arrow[0].setTexture(arrowTexture);
arrow[1].setTexture(arrowTexture);
maxText.setFont(*game::getInstance()->getFont());
maxText.setCharacterSize(20);
maxText.setString("MAX");
maxText.setColor(sf::Color::Black);
maxText.setStyle(sf::Text::Bold);
}
upgradeImage::~upgradeImage()
{
}
void upgradeImage::draw(sf::RenderTarget & target, sf::RenderStates states) const
{
target.draw(background);
switch (towerLvl)
{
case 0: {target.draw(arrow[0]); } break;
case 1: {target.draw(arrow[0]); target.draw(arrow[1]); } break;
case 2: {target.draw(maxText); } break;
}
}
void upgradeImage::setPosition(const sf::Vector2f position)
{
background.setPosition(position);
sf::Vector2f arrow1Pos = getMiddlePosition(background.getGlobalBounds(), arrow[0].getGlobalBounds());
arrow[0].setPosition(arrow1Pos);
sf::Vector2f arrow2Pos = getMiddlePosition(background.getGlobalBounds(), arrow[1].getGlobalBounds());
arrow2Pos.y += arrow[0].getGlobalBounds().height / 2;
arrow[1].setPosition(arrow2Pos);
sf::Vector2f textPos = getMiddlePosition(background.getGlobalBounds(), maxText.getGlobalBounds());
textPos.y -= maxText.getGlobalBounds().height * 1/3;
maxText.setPosition(textPos);
}
sf::Vector2f upgradeImage::getSize()
{
sf::Vector2f size;
size.x = background.getGlobalBounds().width;
size.y = background.getGlobalBounds().height;
return size;
}
bool upgradeImage::isExtended()
{
return (towerLvl == tower::maxUpgradeLevel);
}
sf::Vector2f upgradeImage::getPosition()
{
return background.getPosition();
}
void upgradeImage::makeUnaccesibleBackgr()
{
background.setColor(sf::Color::Black);
arrow[0].setColor(sf::Color::Red);
arrow[1].setColor(sf::Color::Red);
}
void upgradeImage::makeAccesibleBackr()
{
background.setColor(sf::Color(255, 255, 255));
arrow[0].setColor(sf::Color(255, 255, 255));
arrow[1].setColor(sf::Color(255, 255, 255));
}
bool upgradeImage::clicked()
{
sf::Vector2f mousePos = getMousePos();
if ((background.getGlobalBounds().contains(mousePos)) && (sf::Mouse::isButtonPressed(sf::Mouse::Left)) && (buttonSwitcher::canClick()))
{
return true;
}
return false;
}
void upgradeImage::upgradeLevel()
{
towerLvl++;
switch (towerLvl)
{
case 0:
{
sf::Vector2f arrow1Pos = getMiddlePosition(background.getGlobalBounds(), arrow[0].getGlobalBounds());
arrow[0].setPosition(arrow1Pos);
} break;
case 1:
{
sf::Vector2f arrow1Pos = getMiddlePosition(background.getGlobalBounds(), arrow[0].getGlobalBounds());
arrow1Pos.y -= arrow[0].getGlobalBounds().height / 2;
arrow[0].setPosition(arrow1Pos);
} break;
}
}