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Releases: Mutagen-Modding/Synthesis

0.24-pr002

27 Aug 21:23
19ea9d7
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0.24-pr002 Pre-release
Pre-release
  • Fix for patchers not printing their output to the UI as intended (introduced in 0.24-pr001)
  • Remove the unnecessary 2nd stack trace print on failed patcher runs
  • Fix for autogenerated settings not fully being set up for runnability check usage
  • Runnability checks fail if no RunPatch applies to the current GameRelease
  • Improvement of LoadOrder that is exposed for runnability checks (was including disabled mods, as well as ones past the patcher output mod in the load order)

0.24-pr001

09 Aug 02:16
2194f6d
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0.24-pr001 Pre-release
Pre-release
  • Added Sha to RepositoryListing DTO
  • Bubbled lots of internal code logic up to base libraries
  • Readded filtering logic to hide patchers per game category in the browser
  • New template projects made only import profiles target game
  • UI settings in Solution Patcher to control the target game release(s) it intends to target
  • Omits copying .git files to temporary areas during autosettings loading (was unnecessary)

0.23.7

25 Jul 03:19
b7aad93
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  • Another fix related to respecting string settings during patching
  • Adjusted versioning printout logic on startup

0.23.6

24 Jul 08:55
af79148
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  • Fix for FormLink picker break introduced in 0.23.5

[Included from 0.23.5]

  • Fix for autogenerated settings failing to load if settings class was not defined in the patcher project itself
  • Fix for not applying language string settings to the patch mod object itself

0.23.5

23 Jul 19:55
d042c53
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  • Fix for autogenerated settings failing to load if settings class was not defined in the patcher project itself
  • Fix for not applying language string settings to the patch mod object itself

0.23.4

16 Jul 23:59
203847a
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  • Synthesis UI update available detection + display
  • Fix for open advanced settings "cog" not navigating to the correct pane
  • Fix for double clicking profile settings where you could not navigate back to the main screen
  • More attempts at making selected project selection more stable
  • Improved logging for failed patcher rename events, sometimes resulting in empty patcher names that cannot be renamed

0.23.3

06 Jul 23:08
177b7e7
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  • Added profile setting to control whether to use UTF8 encoding for embedded localizable strings
  • Prep work for filtering patchers per-game (not implemented yet)
  • Fixes for above features not working in previous (now hidden) versions

0.23.1-pr001

26 Jun 07:39
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0.23.1-pr001 Pre-release
Pre-release
  • DTO additions to facilitate new feature development

0.23

26 Jun 06:21
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  • Fix for solution patcher reloads not reloading
  • Potential fix for CC mods not working occasionally (usually on first use)
  • Some settings moved from GuiSettings.json to PipelineSettings.json. Should upgrade safely, but will lose setting if you downgrade.
    • Build Core Usage Percentage
    • DotNet Path Override
    • Working Directory
  • Lots of work to get the Synthesis.Bethesda.CLI executable functioning
  • Will upgrade patcher projects to Net6 if they still target Net5
  • Re-enabled solution patcher UI settings to sync with file (#295)
  • Fix for pipeline still continuing to run after a patcher failed (#289)
  • Fix to block if data folder is missing (#294)
  • Improvements to navigation when clicking on error buttons (#294)
  • IRunnabilityState.ExtraSettingsDataPath #308
  • Tweaked version location code #309
  • Improve logging about load order cutting off after location of patcher export target

0.23-pr006

24 Jun 22:45
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0.23-pr006 Pre-release
Pre-release
  • IRunnabilityState.ExtraSettingsDataPath #308
  • Tweaked version location code #309
  • Improve logging about load order cutting off after location of patcher export target
  • Update to latest Mutagen prerelease
  • Fix for startup crash from 0.23-pr005