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LivingWorldMod.csproj
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LivingWorldMod.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\tModLoader.targets"/>
<PropertyGroup>
<DotNetPath Condition=" '$(OS)' == 'Windows_NT' ">dotnet.exe</DotNetPath>
<DotNetPath Condition=" '$(OS)' == 'Unix' ">dotnet/dotnet</DotNetPath>
<DotNetPath Condition=" '$(DotNetPath)' == '' ">dotnet/dotnet</DotNetPath>
</PropertyGroup>
<PropertyGroup>
<AssemblyName>LivingWorldMod</AssemblyName>
<LangVersion>latest</LangVersion>
<NoWarn>IDE0034;CS0436</NoWarn>
<ResolveAssemblyWarnOrErrorOnTargetArchitectureMismatch>None</ResolveAssemblyWarnOrErrorOnTargetArchitectureMismatch>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Krafs.Publicizer" Version="2.2.1" PrivateAssets="all"/>
<Publicize Include="tModLoader:Terraria.GameContent.Events.BirthdayParty.CanNPCParty"/>
<!-- NPC Publicizing -->
<!-- AI Publicizing -->
<Publicize Include="tModLoader:Terraria.NPC.AI_007_TownEntities_Shimmer_TeleportToLandingSpot"/>
<!-- Collision Publicizing -->
<Publicize Include="tModLoader:Terraria.NPC.Collision_WalkDownSlopes"/>
<Publicize Include="tModLoader:Terraria.NPC.Collision_LavaCollision"/>
<Publicize Include="tModLoader:Terraria.NPC.Collision_WaterCollision"/>
<Publicize Include="tModLoader:Terraria.NPC.Collision_DecideFallThroughPlatforms"/>
<Publicize Include="tModLoader:Terraria.NPC.Collision_MoveSlopesAndStairFall"/>
<!-- Shop Helper Publicizing -->
<Publicize Include="tModLoader:Terraria.GameContent.ShopHelper._currentNPCBeingTalkedTo"/>
<Publicize Include="tModLoader:Terraria.GameContent.ShopHelper._currentPriceAdjustment"/>
<Publicize Include="tModLoader:Terraria.GameContent.ShopHelper._currentHappiness"/>
<Publicize Include="tModLoader:Terraria.GameContent.ShopHelper.GetNearbyResidentNPCs"/>
<Publicize Include="tModLoader:Terraria.GameContent.ShopHelper._database"/>
<!-- Personality Database Publicizing -->
<Publicize Include="tModLoader:Terraria.GameContent.Personalities.PersonalityDatabase._personalityProfiles"/>
<!-- Language/Localization Publicizing -->
<Publicize Include="tModLoader:Terraria.Localization.LanguageManager._localizedTexts"/>
<Publicize Include="tModLoader:Terraria.Localization.LocalizedText..ctor"/>
</ItemGroup>
</Project>