Improved Half-Life and Half-Life: Opposing Force FGD files for JACK level editor.
Warning: it was never tested with other level editors!
Based on .fgd files that bundled with JACK.
- Add Animation sequence field with full list of animations for all monster entities.
- Set the default animation sequence to some kind of idle for all monster entities.
- Add studio model for monster_hevsuit_dead.
- Add studio() property for monster_generic and monster_furniture in halflife-op4.fgd to enable view of custom model.
- Change class for some dead monster entities in halflife-op4.fgd to match entity color of other dead bodies.